Beginning as a baby, she was found on the street in a basket and brought to the VILE island raised by the villains and thieves of V.I.L.E., Villains International League of Evil. Her name was Black Sheep. She lived there for years wanting to attend the island school like all the others brought to the island. The school trains them to become the best thieves in the world. At last, she was given the chance to attend, but she failed due to teacher trickery. They would not let her go on missions until she passed all her trials. During her time there, she pocketed a dropped cell phone and connected with her first friend, a boy named Player, in the outside world. He and his friends belong to a group called the White Hats. They each swore to use their hacking skills for good not evil. We all know the path she takes, but was it an easy choice?
Straight Talk for Librarians: Surprisingly good for a background story. It is as entertaining as one of Carmen’s adventure stories. Everyone is looking for some background on Carmen and Tinker covered her story very well. Carmen's decision to work for good and not evil was a tough one. She had to leave all she knew behind. The book would make a great book club read with questions on morality. Highly recommended for all libraries.
No comments:
Post a Comment